StarCraft II/Patch 3.12.0

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Patch 3.12.0
StarCraft II
“Legacy of the Void”
Release dateMarch 27, 2017;
7 years ago
 (2017-03-27)
Version3.12.0
Initial build51702
Highlights & notes
Related links
Patch chronology
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Patch 3.11.0 Patch 3.13.0
Additional links
Patches category, StarCraft II

StarCraft II patch 3.12.0 is the twelfth major patch since patch 3.0.0.

General

  • New products are available in the Collection.
    • Junker Hellion Skin
    • Bone Ravager Skin
    • Adun Immortal Skin
    • D.Va Announcer
    • Nova Announcer
    • Elite Skins Bundle
    • For more information, see our blog.
  • Noble Garden event is coming!
    • Three exclusive portraits, one for each race, can be earned by completing 15 games in any combination of the following game modes from April 17th to May 8th:
      • Co-op Missions and Mutations
      • Multiplayer vs AI
      • Multiplayer Ranked or Unranked
    • For more information, see our blog.
  • A new “Large Format Games” UI has been added to the Skins section of the Collection.
    • Players will be allowed to choose up to four units per race for use in “large format games” (games with five or more total players, including AI).
    • The currently equipped skin for the selected units will be used in large format games.
    • Only units that have a non-default skin equipped will appear as selectable under Large Format Games.
    • If a selected unit’s default skin is equipped, it will automatically be removed from Large Format Games.
    • Units that are not selected for use in large format games will not have their skins display in these games even if a skin is equipped. The equipped skin will still display in games with four players or less.
    • This limitation is a necessity to keep StarCraft II’s memory use at an acceptable level for a wide variety of computers.
    • We are looking forward to hearing your feedback regarding the Large Format Games unit selection experience and will continue to make improvements.

Bug Fixes

General

  • Fixed an issue where the API document in Archives could not update the Clan tag change properly.
  • Fixed an issue where players could be redirected to the home screen upon reconnecting.

Campaign

  • Wings of Liberty
    • Fixed a display issue with the Thor model in the Mission Pitch screen of Wings of Liberty campaign.
  • Heart of the Swarm
    • The MinedCraft achievement now can be properly granted by meeting the requirements.
  • Nova Covert Ops
    • Nova now properly receives kill credit for units killed by the damage-over-time portion of the Plasma Shot ability.
    • Blazefire Gunblade now properly benefits from the Rangefinder Oculus.
    • The Units Killed with Gorgons, Units Killed with Yamato Cannon, and Units Killed with Nova scores now accurately display how many units were killed.
    • Updated tooltip descriptions for multiple abilities.

Co-op Missions

  • General
    • Fixed an issue where Lurkers could unburrow and burrow repeatedly.
    • Enemy Adepts now properly attack structures and units as intended.
  • Maps
    • Chain of Ascension
      • The Void Reanimators can no longer reanimate the Solarite Cocoons.
    • Dead of Night
      • Fixed an issue where air units could clip into the building structures at certain locations.
    • Oblivion Express
      • Fixed an issue with the last attack wave on Brutal difficulty to be consistent with the rest of the mission.
    • Rifts to Korhal
      • Fixed an issue where units could target an invisible target when the Pirate Capital Ship was extracting the Vespene Gas.
      • Updated a tooltip description for the Pirate Ship’s Electric Field debuff.
    • Void Launch
      • Fixed an issue where the Tech Reactors were not properly attached to their corresponding Starports for the enemy Terran at a certain location.
  • Mutators
    • Enemy units now properly display the Plague debuff when they have the Black Death mutator active on them.
    • The Just Die! mutator is now properly removed after it is cycled out of Chaos Studios.
    • Fixed an issue where the Just Die! mutator could cause the trains to be destroyed more than twice on the Oblivion Express.
    • Infested Units now properly interact with the Just Die! mutator when the Day cycle starts on Dead of Night.
    • The Void Reanimators can no longer reanimate the M.U.L.E.’s.
    • Torrasque rebirth cocoons no longer leave behind invisible units after being hit by the Fatal Attraction mutator.
    • The Mutually Assured Destruction mutator no longer damages the Pirate Capital Ship on the Rifts to Korhal, and the Slayn Elementals on Chain of Ascension.

User Interface

  • The Recently Played list for Multiplayer and Arcade games now properly sorts the most recently played map to the top.
  • Fixed multiple display issues with the Clan tag.
  • Fixed an issue with the dropdown menu in the Arcade or Custom game lobby.
  • The mouse cursor can no longer block the worker and army supply count tooltip.
  • Fixed a display issue where text could remain after entering an invalid search on the Portraits or Decals section under Collection.

Gameplay and Races

  • Protoss
    • Removed an Attack hotkey from the Nexus.