StarCraft II/Patch 2.0.0a

From Atlas Industries
Jump to navigation ⧼phoenix-jumptosearch⧽
Patch 2.0.0
StarCraft II
“Heart of the Swarm beta”
Release dateSeptember 14, 2012;
11 years ago
Initial build23271
Related links
Patch chronology
← Previous Next →
Patch 2.0.0 Patch 2.0.0b
Additional links
Patches category, StarCraft II

StarCraft II patch 2.0.0a is the second beta patch for the Heart of the Swarm beta since patch 2.0.0.

Bug Fixes

  • General
    • The following options now default to off:
      • Simple Command Card
      • Show Current Order Waypoint
      • Select Larva Clusters
      • Team Colored Life Status Bars.
    • The following option now defaults to on:
      • Allow Selecting Uncontrollable Units.
    • An error is no longer generated when attempting to burrow previously un-burrowed units with other units that are already burrowed.
    • The Select Army button now defaults to the F2 hotkey.
    • Queens and mothership cores are no longer selected when the Select Army button is used.
    • Tempest and Oracle now have proper selection sounds.
    • Fixed an issue where executing certain queued orders would be delayed if an ability was on cooldown.
    • Fixed an issue where certain units were missing flail animations.
    • Fixed some missing text in the zerg tab on non-grid hotkey profiles.


  • Terran
    • Simple Command Card has been removed from the Planetary Fortress.
    • The Build SCV command card button on the Command Center has been moved back to the top left slot.
    • Raven’s Seeker Missile once again costs 125 energy.
    • Fixed an issue where the unit icons for grouped hellions would sometimes change.
    • Dead marines will no longer display Stimpack’s expiration effect animation where they fell.
    • Units destroyed by the widow mine no longer display two death animations when the Reduced Violence option is toggled on.
    • Units launched into the air by the siege tank’s sieged attacks now display properly under Low settings.
    • A bug was fixed that caused battlecruiser anti-ground damage to be more than 8.
  • Protoss
    • Unpowered Warp Gates will no longer show as Gateways under the fog of war.
    • Protoss structures are no longer invisible through the fog of war if vision was lost just as construction was completing.
    • Mothership and mothership core now play appropriate ready sounds.
    • Revealed debuff tooltip for Revelation has been clarified.
    • Mineral Shield no longer uses a placeholder icon.
  • Zerg
    • Missile Attack upgrade has been corrected to increase locust damage in increments of 1 instead of 2.
    • Banelings will no longer play an incorrect death animation if they are killed while suspended in the air.
    • Ultralisks no longer emerge from Burrow Charge slightly ahead of their target destination.
    • Burrow Charge now deals the correct amount of damage when the ultralisk has received melee attack upgrades.
    • Burrow Charge ability icon now matches the new upgrade icon on the Ultralisk Den.
    • It is now possible to set custom hotkeys for the swarm host and viper.
    • Viper’s Consume ability no longer uses the Corruption icon.
    • Viper no longer uses a high quality death model on Low graphics settings.
    • Hydralisk speed on creep is now consistent before and after researching the Muscular Augments upgrade.
    • Fixed an issue where drones would not be automatically re-selected after canceling construction of a building.