StarCraft/Patch 1.23.2

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Patch 1.23.2
StarCraft
“Remastered”
Release dateNovember 19, 2019;
4 years ago
 (2019-11-19)
Latest version dateNovember 25, 2019;
4 years ago
 (2019-11-25)
Version1.23.2
Initial build6888
Latest build6926
Related links
Patch chronology
← Previous Next →
Patch 1.23.1 Patch 1.23.3
Additional links
Patches category, StarCraft

StarCraft: Remastered patch 1.23.2 ...

Build 6926, November 26, 2019

Address a couple of issues with the chat window (auto scroll and copy text).

Build 6920, November 25, 2019

Reverts the web browser we use to power our remastered UI to the previous version. This should fix the performance degradation and blank UI panels occurring for a small portion of players.

Build 6912, November 22, 2019

  • A file related to cloud storage has become corrupt for some users, which manifests as hitching/stuttering every 30 seconds in the menus and in-game. We’ve implemented a fix that will automatically correct the corrupted file. Depending on the extent of the corruption, it may take some time (minutes) to correct the issue in the background. Although performance in the menus may continue to be affected while the game repairs the file, in-game performance should not be impacted any longer. After the client closes you may see an upload box, you’ll have to manually hit ok.
  • After which the hitching that is being reported every 40 seconds or so should be resolved.
  • Infinite redownloading of custom maps
  • Fix for save file overwriting.

Investigating:

  • Blank panels.
  • General Performance issues.

Regarding multiple Blizzard Browsers

  • Web browsers power our Remastered UI panels. In this patch, we’ve upgraded the browser version we’re using. It’s not unexpected to have many browser processes running - you’ll notice that Chrome does the same thing for each browser tab. So you can think of each browser process as a browser tab. We keep a bunch of them active simultaneously to improve performance.

Build 6902, November 20, 2019

  • Fixes for high frequency crashes
  • Fix for Loading a multiplayer save game
  • Fix for the Turn Rate slider
  • Fix for keybinds S and P centering to the main structure

Other

Known confirmed issues:

  • Joining a multiplayer save game isn’t working
  • macOS 10.10 and 10.11 failing to launch.

Investigating:

  • Blank panels
  • High CPU usage

Features and Improvements:

  • Warcraft III: Reforged Spoils of War Edition pre-purchasers will receive a special Orc themed console.

Updates to our new Color options:

  • Dark Aqua and Cyan have been removed as options due to undesirable minimap implications.
  • If a player selects a color such as Yellow which has multiple shades we automatically make the like colors unselectable. e.g. "Pale Yellow".
  • We’ve disabled certain camouflaging colors on the Space, Desert, Twilight, Ashworld, and Ice tilesets.

Welcome to Season 5!

=New Zealot portrait ranked matchmaking rewards for S, A, B, U

Map Pool update:

  • (2) Destination
  • (2) Heartbreak Ridge
  • (3) Neo_Sylphid
  • (3) Whiteout
  • (4) Circuit Breaker
  • (4) Fighting Spirit
  • (4) Gladiator

Ranks:

  • S Rank - Top 1% of players
  • A Rank - 7%
  • B Rank - 21%
  • C Rank - 21%
  • D Rank - 21%
  • E Rank - 21%
  • F Rank - 8%

For the first two weeks, ranks will be MMR bucketed based on last season’s data. After which we will switch to the percentage-based breakdown above.

Other:

  • Fixed an issue where certain maps were not loading on 64bit.
  • Fixed some lower frequency crashes.
  • We’ve made some compatibility updates to our UI backend.