Overwatch/Patch 1.61.0.0

From Atlas Industries
Jump to navigation ⧼phoenix-jumptosearch⧽
Patch 1.61.0.0
Overwatch
Release dateJune 22, 2021;
2 years ago
 (2021-06-22)
Latest version dateJuly 1, 2021;
2 years ago
 (2021-07-01)
Version1.61.0.0
Initial build83584
Related links
Patch chronology
← Previous Next →
Patch 1.60.1.0 Patch 1.61.1.0
Additional links
Patches category, Overwatch

Overwatch patch 1.61.0.0...

July 1, 2021

Hero Updates

General

  • Hitscan damage now scales to 30% at maximum falloff range, down from 50% for the following heroes:
    • Ashe
    • Baptiste
    • Bastion
    • McCree
    • Soldier: 76
    • Widowmaker
    • Wrecking Ball

Developer Comments: This change may be difficult to notice immediately as it scales damage over a range slightly more than before, but it will lower the impact of hitscan damage outside of their intended optimal ranges.

Bastion

Configuration: Recon

  • Weapon spread reduced from 1.5 to 1.2

Developer Comments: We’re making Bastion’s Configuration: Recon weapon more reliable to help strengthen his run-and-gun gameplay when moving between spots he wants to post up with Configuration: Sentry.

D.Va

Call Mech

  • Damage area reduced from 3 to 2.5 meters
  • No longer builds ultimate charge while using Self Destruct until after her mech detonates

Developer Comments: No longer building ultimate charge in the window of time between using Self Destruct and when it detonates is targeted at Echo’s Duplicate ability when copying D.Va. Echo’s accelerated ultimate charge enabled her to have Call Mech available before the Self Destruct explosion went off, making it very difficult for enemies to find a safe place to hide.

Soldier: 76

Heavy Pulse Rifle

  • Damage falloff is disabled while Tactical Visor is active

Developer Comments: This will make Tactical Visor effective for more than just the aim assist, which slightly loses some value as player aim improves.

Widowmaker

Widow’s Kiss

  • Damage falloff range increased from 60-85 to 70-100 meters

Developer Comments: We’re adjusting Widowmaker’s optimal range to be slightly further out to account for some map locations where counter-sniping was common but just barely outside of the effective range with the damage falloff. For Widowmaker, the sniping damage falloff is mainly in place to restrict the lethality of mid-air grapple shots at the extreme distances possible on some maps.

Ashe's Deadlock Challenge

Celebrate the release of the new Overwatch novel, “Deadlock Rebels” by Lyndsay Ely, with Ashe’s Deadlock Challenge! Through July 5, earn limited-time rewards, including the new Deadlock Ashe skin, by playing games and watching Overwatch streams on Twitch.

Learn more about Ashe’s Deadlock Challenge on the Overwatch website.

General Updates

New Feature: Cross-Play

Cross-Play is now here, allowing players on different platforms to group up and play Overwatch together! All console players are required to make a Battle.net account and link it to their console account. Everyone who logs into Overwatch by the end of 2021 will receive a Golden Loot Box to celebrate. For more information, head to the Overwatch website for detailed instructions on linking a Battle.net account with your console, as well as answers to many frequently asked questions about Cross-Play.

General

  • All Recent Players and Avoided Players lists have been cleared with this update

Hero Updates

General

  • With the introduction of Cross-Play, we are bringing balance between platforms to be in parity with one another. These changes are labeled as Parity Adjustments and apply to all matches
  • (Parity Adjustment) Enemy AI in Archives no longer do less damage on console platforms

Ana

Biotic Rifle

  • (Parity Adjustment) Darts no longer have increased projectile size on console platforms

Ashe

B.O.B.

  • (Parity Adjustment) No longer does less damage on console platforms

Symmetra

Sentry Turret

  • (Parity Adjustment) No longer deals less damage on console platforms

Torbjörn

Deploy Turret

  • (Parity Adjustment) No longer does less damage on console platforms

Bug Fixes

General

  • Fixed a bug that caused the Play vs. AI game mode to not appear within the All Modes context menu in the Career Profile
  • Fixed a bug in 4v4 Team Deathmatch that caused score pings to playback too loudly

Maps

Busan

  • Fixed a bug that caused players to become stuck on a specific section of the train station

Heroes

Doomfist

  • Fixed a bug with breakable objects not breaking properly when using Rising Uppercut
  • Fixed a bug where McCree could rarely avoid being lifted by Rising Uppercut if using Combat Roll

D.Va

  • Fixed a bug that allowed her Call Mech ability to damage enemies through walls

Symmetra

  • Fixed a bug that caused her Teleporter to not appear directly beneath her when cast within Zarya’s Graviton Surge