Overwatch/Patch 1.46.1.0

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Patch 1.46.1.0
Overwatch
Release dateMarch 24, 2020;
4 years ago
 (2020-03-24)
Latest version dateApril 6, 2020;
3 years ago
 (2020-04-06)
Version1.46.1.0
Initial build67071
Latest build67716
Related links
Patch chronology
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Patch 1.46.0.0 Patch 1.47.0.0
Additional links
Patches category, Overwatch

Overwatch patch 1.46.1.0...

Build 67716, April 6, 2020

Hero Updates

Ashe

The Viper

  • Magazine size increased from 12 to 15
  • Shots no longer queue up the next shot if pressed slightly before recovery has finished
  • Unscoped shots to reach maximum spread increased from 4 to 6
  • Unscoped shots can now be fired much more quickly after firing a scoped shot
  • You can now start reloading much more quickly after firing a scoped shot

Genji

Shuriken (Secondary Fire)

  • Recovery lowered from 0.75 to 0.65 seconds

Mei

Endothermic Blaster

  • Maximum ammo reduced from 200 to 120

Endothermic Blaster (Secondary Fire)

  • Ammo cost reduced from 20 to 10

Pharah

Rocket Launcher

  • Explosion damage increased from 65 to 80
  • Impact damage decreased from 55 to 40

Reinhardt

General

  • Steadfast passive knockback resistance reduced from 50% to 30%

Bug Fixes

Heroes

Ashe

  • Fixed a bug that caused Ashe's unscoped fire to become unusable
  • Fixed a bug that caused Ashe's weapon to appear incorrectly in the Kill Feed

Build 67628, April 1, 2020

Experimental Mode

The next experiment begins! This time we're hoping to get your feedback on some balance updates. We're using the 2-2-2 Role Queue ruleset so that you can get a feel for how these balance changes might affect the live game.

Hero Updates (Only in Experimental)

Ashe

The Viper

  • Magazine size increased from 12 to 15
  • Shots no longer queue up the next shot if pressed slightly before recovery has finished
  • Unscoped shots to reach maximum spread increased from 4 to 6
  • Unscoped shots can now be fired much more quickly after firing a scoped shot
  • You can now start reloading much more quickly after firing a scoped shot

Genji

Shuriken (Secondary Fire)

  • Recovery lowered from 0.75 to 0.65 seconds

Mei

Endothermic Blaster

  • Maximum ammo reduced from 200 to 120

Endothermic Blaster (Secondary Fire)

  • Ammo cost reduced from 20 to 10

Pharah

Rocket Launcher

  • Explosion damage increased from 65 to 80
  • Impact damage decreased from 55 to 40

Reinhardt

General

  • Steadfast passive knockback resistance reduced from 50% to 30%

General Updates

  • Achievements listed on the Career Profile page can now be earned in Quick Play Classic

Bug Fixes

General

  • Fixed several AI pathing issues in the Archives missions
  • Reduced volume of Slicer's pre-attack sound in Uprising as they were previously a bit too prominent