Warcraft III/Patch 1.29.0a

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Patch 1.29.0
Warcraft III
“PTR only”
Release dateMarch 15, 2018;
6 years ago
 (2018-03-15)
Version1.29.0
Initial build8920
Related links
Patch chronology
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Patch 1.29.0 Patch 1.29.0b
Additional links
Patches category, Warcraft III

Warcraft III patch 1.29.0 ...

Specific Changes & Improvements

  • Team colors revision v2 (Props to Erkan for setting us on the path)
  • Camera reset to 1.28 height

Bug Fixes

  • Korean client crash resolved
  • Custom hotkeys no longer unbind Esc
  • Matchmaking now starts when using community maps
  • Alchemist's Healing Spray now self-heals
  • Various missing textures located (Thanks to TriggerHappy for the test map)
  • Default resolution no longer resembles Felwood
  • World Editor limits raised for reals:
    • Neutral Units - 2,048
    • Neutral Buildings - 384
    • Player Units - 4,320
    • Player Buildings - 2,400
    • Items - 1,024
  • Queuing actions behaves correctly
  • Ladder maps cleansed of sneaky tower locations near starting mines

Hero Balance Updates

Blademaster

  • Mirror Image
    • Decreased Mana cost (all levels) from 115 to 100

Shadow Hunter

  • Serpent Wards
    • Level 1: Increase damage from 11-13 to 14 to 16; Increase HP from 75 to 90
    • Level 2: Increase damage from 23-26 to 27-30; Increase HP from 135 to 165
    • Level 3: Increase damage from 41-45 to 48 to 52; Increase HP from 135 to 200

Dread Lord

  • Carrion Swarm
    • (Buff) Max Damage increased
    • Level 1: 300 Dmg to 400 Dmg
    • Level 2: 600 Dmg to 700 Dmg
    • Level 3: 1000 Dmg 1200 Dmg

Demon Hunter

  • Mana Burn
    • (Nerf) Mana cost increase from 50 to 60

Priestess of the Moon

  • Attack Speed
    • (Buff) change default from 2.46 to 2.33

Scout

  • Increase movement speed from 270 to 300
  • Level 1: Reduce mana cost from 100 to 50
  • Level 2: Reduce mana cost from 75 to 50

Known Issues

  • Selecting LAN in Asian locales crashes the client
  • Esc on Mac has a chance to close the client
  • Opening a scoreboard will temporarily freeze the game during a multiplayer match
  • TriggerAddCondition() now requires you to add (Condition()) around the "function funcname"
  • Constant native DecPlayerTechResearched not working
  • The GUI equivalent for SetAbilityOnIcon and GetAbilityOnIcon have invalid parameters causing the editor to throw errors
  • World Editor crashes with bad IF statement syntax
  • Cannot set research to a lower level using SetPlayerTechResearched
  • DecPlayerTechResearched causes SetPlayerTechResearched to set level at a lower value
  • PlaySpecialEffect and PlaySpecialEffectWithTimeScale are not working correctly
  • The Italian client is missing menus

Notes

  • Replays are incompatible between major game versions
  • This will be the last version to support Windows XP